These LARPs take between 2 and 4 hours to run. Some were written by someone other than Mike Young. Unless otherwise stated, all LARPs listed here were written by Mike Young.
| All The President's Zombies: Mr. President, we have zombies. Join the President and his cabinet as they try to sort out the zombie issue. Warning: Contains satire. Written by Mike Beddes. | Dread the LARP: is a 2-4 hour horror LARP for 8 players and 1-2 GMs. It uses the mechanics from Dread by The Impossible Dream. Written by Mike Young and John Swann. |
The Final Voyage of the Mary Celeste: is a four-hour live action roleplaying
game for thirteen to seventeen players and two Game Masters. A wacky, wonderful romp of a LARP, it is a great game for a dinner party or as a live roleplaying game for a convention. By Jim MacDougal.
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Holiday Season: Winner of the LARP 2008 Small Games Contest. Category Best Runtime Award. The winter holidays have gotten together to try to hash out an alliance. 2 hours 11-17 players. (555KB Zip File containing PDFs)
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Humans vs. Monsters: Diplomacy: From the Book of Larp, Humans vs. Monsters is a lighthearted game of negotiations and diplomacy for up to 6 players and 1 GM.
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Marin County New Age Society Cocktail Party: Marin County New Age Society is a four-hour live action roleplaying
game for ten to fifteen players and two Game Masters. It is a great game for a dinner party or as a live roleplaying game for a convention. By Jim MacDougal.
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Mayday: Are you a trator to the glorious communist revolution? A cross between a LARP and the game, "Are You a Werewolf?" By Ghost Writer and Mike Young.
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Plan Eight From Outer Space: The People of Earth are stupid. They have built a device that will destroy the universe. We are part of that universe and must stop them. Welcome to the post mortem meeting for Plan Eight and the discussion of Plan Nine. A two hour rules light LARP where Dilbert meets Ed Wood! |
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Trapped: Four people are trapped in an elevator. what secrets will be revealed. A one-two hour game for 4 players and 1 GM. |
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Dark Summonings: The Uncivilized Guest: The introductory episode of the Frostborne Cycle of Dark Summonings. Uses Rules To Live By. 4 hours. 10-20 players. 3-4 GMs. |