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"Countless years ago evil ruled the realms. Fierce monsters roamed the land causing chaos and destruction. People were helpless until The Goddess of Light looked down upon the world and fused the evil into the Orb of Salumain. Thereafter, the world entered an age of peace and prosperity. However, Orb was imperfect and caused its guardian to become evil and
corrupt. After a great battle, the guardian of the orb was defeated
by the hero Gorus, who was granted great
A scant handful of years ago, the leader of the Monks, Vacmatio, also known as the Grand Malefactor, rose up and tried to take control of all of the Artifacts of Gorus. With the help of the evil Horde, he nearly succeeded, but was defeated and slain by Aliquis the Great of the Empire of Light. Peace returned to the world, at least for a time...." You are Koplio, a young monk who is about to receive his Sigil of Passage. You live in a far off monastery. But all is not well within the monastery. Rumors of the reemergence of the Grand Malefactor, Vacmatio, have traveled even as far as Semident. Very recently strange rumblings have been heard from the forbidden basement of the monastery, disused for hundreds of years. But what is worst of all is the earthquake which hit the monastery last night. Part of the building has collapsed, including the entrance to the holy vault where the Armor of Gorus should be safely stored. Can you, Koplio, manage to solve the mystery of the earthquake, and perhaps recover the Armor of Gorus in the process? Without it, you can never take your vows. Worse yet, if the Armor has fallen into the wrong hands, it might mean the end of an era of peace. Beware, young Neophyte. The road ahead will be difficult to travel and could mean your destruction. |